Toolkit

TOOLKIT: DESIGNING CLASSROOMS

THEME: DESIGN / SPACE
SUBJECT: VISUAL ART
ARTIST: ROB VOERMAN
GRADE: recommended for 6th-12th grade

OBJECTIVES
Students will think about their actual learning environment and create their own.
Students will draw or sketch their ideas of an environment to create a blueprint.
Students will use various recycled materials to construct a model.
 
KEY QUESTIONS
1. What makes one classroom different from another? How have your classrooms changed over the course of your lifetime?
2. What creates a good learning environment? What does the physical environment look like?
3. How can changing the materials change the learning atmosphere?
4. How can a classroom tell a story about its own history?
 
VISUAL REFERENCES
1. Faculty (2015), Rob Voerman.
2. Cathedral of Learning, Nationality Rooms, University of Pittsburgh
 
ACTIVITY
What can classrooms look like? Brainstorm and draw a blueprint drawing of your idea of a classroom.  Where is it? When is it? Who is there? What can people learn about in your classrom? Use various recycled materials to create a small model of your classroom.  Discuss what is similar or different about your model compared to others.  Where is the teacher? Who is it? How can this classroom change as you get older? Share your model with your classmates. How are the classrooms different from each other? What common themes tie each classroom together? How do you know it is a classroom?

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PENNSYLVANIA CORE STANDARDS
VISUAL ARTS
(9.1.6.A-9.1.12.A)
-know and use the elements and principles of each art form to create works in the arts and humanities
 
(9.1.6.B-9.1.12.B)
-recognize, know, use and demonstrate a variety of appropriate arts elements and principles to produce, review and revise original works in the arts
 
(9.1.6.C-9.1.12.C)
-recognize and use fundamental vocabulary within each of the arts forms
 
(9.1.6.D-9.1.12.D)
-use knowledge of varied styles within each art form through a performance or exhibition of unique work
 
(9.1.6.E-9.1.12.E)
-demonstrate the ability to define objects, express emotions, illustrate an action or relate an experience through creation of works in the arts

 
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